nunagaming.

CHOOSE BY HOW YOU PLAY

Planning & resources.

Weigh trade-offs, schedule actions and manage limited resources.

12 challenges, each with its own rules, Basic/Intermediate/Advanced label and Chill/Standard/Expert settings. Read the field guide before starting. These labels describe mechanics and are not age ratings.

Compare controls, pace, sound and offline options

Quiet Current

Your last footsteps become tomorrow’s danger.

Strategy · Advanced · Keyboard and touch

Rootwake

Build a living toolkit. Keep its ecosystem alive.

Strategy · Advanced · Keyboard and touch

Entropy Deck

A small hand. An enemy that learns your rhythm.

Strategy · Advanced · Keyboard and touch

Tidal Tactics

The board is safe. The next tide might disagree.

Strategy · Intermediate · Keyboard and touch

Island Builder

Three settlements, one bridge budget, a shared home.

Strategy · Intermediate · Keyboard and touch

Resource Relay

Turn raw material into a complete delivery.

Strategy · Basic · Keyboard and touch

Market Minute

Read six public prices and plan a fictional supply market.

Strategy · Intermediate · Keyboard and touch

Expedition Map

A relic in the centre and an energy budget for the way home.

Strategy · Intermediate · Keyboard and touch

Rescue Queue

Triage time belongs to the patient who needs it next.

Strategy · Intermediate · Keyboard and touch

River Crossing

Four walkers, one torch and seventeen minutes.

Strategy · Advanced · Keyboard and touch

Garden Guards

Defend the forecast, then prepare the next garden.

Strategy · Intermediate · Keyboard and touch

Colony Clock

Three workers each day, four days to make a small colony work.

Strategy · Advanced · Keyboard and touch